Why we need buffered rendering ?
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02-05-2013, 10:02 AM
(This post was last modified: 02-05-2013 10:02 AM by Carter07.)
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RE: Why we need buffered rendering ?
(02-05-2013 09:58 AM)Henrik Wrote: Not necessarily, on some devices non-buffered rendering may be faster because you save a screen copy. That's why I've kept the option instead of always doing buffered rendering.Ah ok, didn't know that. ![]() Ps: shader optimizations worked, I posted some comparison screens at github. ![]() |
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