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Possible Frameskip range 0.1-0.9?
07-24-2013, 05:45 PM (This post was last modified: 07-24-2013 06:59 PM by Danyal Zia.)
Post: #11
RE: Possible Frameskip range 0.1-0.9?
Just done changing "int iFrameSkip" to "float iFrameSkip" in config.h and now ppsspp.ini is showing float values in Frameskip. Though, I have doubt about it's functionality, since it's behavior is declared in sceDisplay.cpp which needs tweaking to work with float values, I guess. Also, it breaks the UI of frameskipping badly which needs tweaking in MenuScreens.cpp but that's not mandatory for now though.

It's working flawlessly! I've tested WWE Smackdown vs Raw 2011 and GTA VCS which shows black screen flickering in non-buffered rendering mode with frameskipping (both even and odd), But now it seems to working perfectly in FrameSkip = 4.500000, You rock cyclonmaster for giving a good idea! All I have to do now is to tweak MenuScreens.cpp for UI of frameskipping. Should add "-0.5" and "+0.5" now.
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RE: Possible Frameskip range 0.1-0.9? - Danyal Zia - 07-24-2013 05:45 PM

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