FramebufferstoMem = True
|
07-24-2013, 07:33 AM
Post: #14
|
|||
|
|||
RE: FramebufferstoMem = True
Try to disable fastmem and it did crash this option somehow and also use 32bit version .
Btw, i think the game you working on is Danganronpa , right ?[/align] |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
FramebufferstoMem = True - keyzuru - 07-08-2013, 11:20 AM
RE: FramebufferstoMem = True - jacky400 - 07-08-2013, 12:24 PM
RE: FramebufferstoMem = True - keyzuru - 07-08-2013, 04:21 PM
RE: FramebufferstoMem = True - Syntheril - 07-09-2013, 07:08 AM
RE: FramebufferstoMem = True - barak302 - 07-22-2013, 04:01 PM
RE: FramebufferstoMem = True - TheDax - 07-22-2013, 07:33 PM
RE: FramebufferstoMem = True - barak302 - 07-22-2013, 08:44 PM
RE: FramebufferstoMem = True - TheDax - 07-22-2013, 09:01 PM
RE: FramebufferstoMem = True - barak302 - 07-22-2013, 10:59 PM
RE: FramebufferstoMem = True - TheDax - 07-22-2013, 11:03 PM
RE: FramebufferstoMem = True - barak302 - 07-23-2013, 09:07 AM
RE: FramebufferstoMem = True - jacky400 - 07-24-2013, 02:27 AM
RE: FramebufferstoMem = True - kuhouin - 07-24-2013, 06:18 AM
RE: FramebufferstoMem = True - jacky400 - 07-24-2013 07:33 AM
RE: FramebufferstoMem = True - kuhouin - 07-27-2013, 09:45 AM
|