07-22-2013, 06:18 PM
(07-21-2013, 05:09 AM)blalal Wrote: I disabled buffered rendering. I tried with frame skipping. I tried with mipmapping and 2x SSAA (or whatever it's called) and the game won't progress past Precincts of the Wind.
Before I had an issue in the Ancient Tree, where it crashed after I tried to put the tree thing to grow roots, but I passed that without the buffered rendering.
Yet, now it doesn't work. It simply stays in "Now loading".
What are the versions you tested?
Windows or Android? x32 or x64?
Does the game crash two minutes after you enter in Precincts of the Wind?
Version v0.8.1-232-g676c000 (x32) has not problems with the game, but it is old and will not help to fix the problem.

