07-22-2013, 05:20 PM
Ain't there some bitmasking being used on the PSP? Bitwise operators on shaders require PS 4.0 (Dx10) or GLSL 1.3 (OGL 3) if I remember correctly.
So proper emulation on that with the gpu would increase the minimum requirement quite a few years.
So proper emulation on that with the gpu would increase the minimum requirement quite a few years.
ズキューーン

