Metal Gear Solid: Peace Walker
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07-21-2013, 04:55 PM
(This post was last modified: 07-21-2013 04:58 PM by solarmystic.)
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RE: Metal Gear Solid Peace Walker
(07-21-2013 04:43 PM)SteelSerpent Wrote: Oh no, looks like new updates did something to the sound, music is ok, but sounds are too quiet. It's possible to balance it (kinda), but footsteps are still too quiet. Does anybody know what to do? Jack up both SE and BGM audio levels to 8/8. This will restore the original balance. Everything will be a blt louder, which brings us to the next step. Lower down global volume of PPSSPP via Windows Audio Controls/mixer. 10 or 11 is a good amount. You should now get balanced audio levels for all sources. (AT3, AT3+ audio for SFX, BGM and CG FMVs) This is necessary since the audio levels were altered from v0.8.1-632-g05dfd27 onwards thanks to this commit (used to be 1-5, now its 1-8):- https://github.com/hrydgard/ppsspp/commi...1490ae251c PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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