07-21-2013, 05:09 AM
I disabled buffered rendering. I tried with frame skipping. I tried with mipmapping and 2x SSAA (or whatever it's called) and the game won't progress past Precincts of the Wind.
Before I had an issue in the Ancient Tree, where it crashed after I tried to put the tree thing to grow roots, but I passed that without the buffered rendering.
Yet, now it doesn't work. It simply stays in "Now loading".
Before I had an issue in the Ancient Tree, where it crashed after I tried to put the tree thing to grow roots, but I passed that without the buffered rendering.
Yet, now it doesn't work. It simply stays in "Now loading".

