Framebuffers to memory behaviour
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07-20-2013, 10:25 PM
Post: #10
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RE: Framebuffers to memory behaviour
(07-20-2013 08:48 PM)RPG Advocate Wrote: Just FYI, there are other games that need it: Thanks for the additions, I definitely did not know about these games as I do not have them in my collection. Perhaps we should make another thread to make a list of games that need these Framebuffers options to be ON to function properly. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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Messages In This Thread |
Framebuffers to memory behaviour - Gurlok - 07-20-2013, 05:35 AM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 05:47 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 06:39 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 07:47 PM
RE: Framebuffers to memory behaviour - RPG Advocate - 07-20-2013, 08:48 PM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 09:03 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013 10:25 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-21-2013, 09:33 AM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 08:13 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 08:36 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 09:55 PM
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