Framebuffers to memory behaviour
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07-20-2013, 08:48 PM
Post: #7
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RE: Framebuffers to memory behaviour
(07-20-2013 05:47 PM)solarmystic Wrote: Disable the option then. Just FYI, there are other games that need it: Hexyz Force (minimap, menu overlay) Criminal Girls (menu transition, battle overlay) Tales of Phantasia: Narikiri Dungeon X (menu overlay in Tales of Phantasia) Tales of the World: Radiant Mythology 3 (battle transition) Last Ranker (battle transition, end of battle overlay) Hexyz Force and Last Ranker still have serious graphical issues, though. |
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Messages In This Thread |
Framebuffers to memory behaviour - Gurlok - 07-20-2013, 05:35 AM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 05:47 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 06:39 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 07:47 PM
RE: Framebuffers to memory behaviour - RPG Advocate - 07-20-2013 08:48 PM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 09:03 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 10:25 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-21-2013, 09:33 AM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 08:13 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 08:36 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 09:55 PM
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