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Framebuffers to memory behaviour
07-20-2013, 08:13 PM
Post: #5
RE: Framebuffers to memory behaviour
Also disabling Buffered Rendering gives you more speed and some games need this to be disabled(while BR is disabled,the other buffering options are not working)

Buffered Rendering + Framebuffers to memory enabled = low speed
Buffered Rendering + Framebuffers to memory disabled = more speed
Buffered Rendering disabled + Framebuffers to memory enabled\disabled = even more speed

Some games also work faster with Vertex Cache disabled

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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Messages In This Thread
Framebuffers to memory behaviour - Gurlok - 07-20-2013, 05:35 AM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013 08:13 PM

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