Framebuffers to memory behaviour
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07-20-2013, 06:39 PM
Post: #3
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RE: Framebuffers to memory behaviour
(07-20-2013 05:47 PM)solarmystic Wrote: Disable the option then. Thanks for your reply. I see, I thought that framebuffers to memory and skip updating PSP memory were the same thing with a different name. Then may I ask what happened to the latter? I had no problem leaving it enabled on every game, if anything it helped emulation (on my side). Since English is not my first language sorry for some misspelling on my posts |
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Messages In This Thread |
Framebuffers to memory behaviour - Gurlok - 07-20-2013, 05:35 AM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 05:47 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013 06:39 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 07:47 PM
RE: Framebuffers to memory behaviour - RPG Advocate - 07-20-2013, 08:48 PM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 09:03 PM
RE: Framebuffers to memory behaviour - solarmystic - 07-20-2013, 10:25 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-21-2013, 09:33 AM
RE: Framebuffers to memory behaviour - vsub_ - 07-20-2013, 08:13 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 08:36 PM
RE: Framebuffers to memory behaviour - Gurlok - 07-20-2013, 09:55 PM
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