Some problems with the new dual-state speed switch
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07-12-2013, 07:26 AM
(This post was last modified: 07-12-2013 07:36 AM by vsub_.)
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RE: Some problems with the new dual-state speed switch
Umm,maybe I didn't understand something.
The value for "Toggle Speed Limit" is used only if that option is enabled. When it's not enabled,the hotkey will switch between normal speed and unlimited. When the option is enabled,the hotkey will switch between normal and the custom speed. What I'm asking is,why the value is autoset to 60 when you enable the limit(Standard don't care what value you set)even if you already set a custom speed and that speed is saved in FrameRate= There is already ini settings that keep the custom speed(FrameRate)so can't we just keep the custom value when disabling the limit and when we enable it,to set it again. Like this Set the value to 120 and when you switch to fixed,the game will run at 120fps.When you disable the limit,the game will run as fast as possible.And you enable the limit again,ppsspp will read FrameRate= and set 120 There is some code in the ppsspp source that is reverting to 60 when you enable the option Something like that Press the hotkey If current state = Standard FPS = 60 Else { If FPS Limit = enabled Fixed = custom value Else Fixed = unlimited } And for the button Click on the option If limit enabled Fixed = FrameRate Else Fixed = unlimited Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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