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Eiyuu Densetsu: Zero no Kiseki (NPJH50311)
#3
This game doesn't work for me. Confused
I tried:
1. Various recent Windows x64 builds.
2. Various recent Linux x64 builds.
3. 0.7.6 on Linux x64.

All builds have the same issue. First, the screen is black and stays black until I push a button. Next goes the usual Falcom video, which can be seen in all Eiyuu Densetsu games. As soon as the video is over the log is flooded with an endless stream these lines:
Code:
22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029994 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029998 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 1402999c 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:90 ReadFromHardware: Invalid address 14029990 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b20 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b1c 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b24 22:44:778 user_main W[MM]: /home/user/ppsspp/Core/MemMapFunctions.cpp:122 WriteToHardware: Invalid address 0a1a4b28
Only the addresses vary between each iteration of those 8 lines.
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Messages In This Thread
RE: Eiyuu Densetsu: Zero no Kiseki (NPJH50311) - by nehneh - 07-10-2013, 12:40 PM

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