Monster Hunter Portable 3rd HD VER
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07-08-2013, 09:51 AM
(This post was last modified: 07-08-2013 10:36 AM by Nanoha.Pwns.You.)
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RE: Monster Hunter Portable 3rd HD VER
I would really like to play on the newer builds... but unless the RAS issues have been dealt with, I would probably just stay on an old build...
*hears(pun intended) about the sound issues already fixed.. Oh man! EDIT: Just tried the latest build (gf2e7399). I can remap the d-pad to the RAS, but that would render my D-PAD useless, and now I have to rely entirely on the RAS even on menus... Maybe an option for an alternate button that we can then map over existing control layout? EDIT2: ...Or, I should have just mapped the up/down keys to the dpad, and the right/left keys to the RAS x-axis... Problem Solved... is what I wanted to say... ![]() But around every other times I nudge the RAS, it will think as if I held it to either right/left and then either the camera starts spinning to either left or right or the menu starts running amok. PC Specs: Intel Dual-Core E5500 2.8Ghz OCd to 3.3Ghz 4GB G.Skill RipJaws X DDR3 RAM PALIT GeForce GT 640 1GB DDR5 Windows 7 SP1 x64 Feel the DERP~ |
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