(01-30-2013, 04:10 PM)Apology11 Wrote: Your right with buffered rendering off its only 1/4 of the scrren, about performance I cnat say anything, as I'm only able to test cube right now.
Test with cube.elf and my Xperia S on Pac 19.3 (android 4.1.2)
With buffered rendering and 2x:
About 43 fps
With buffered rendering (480x270):
About 48 fps
Without buffered rendering:
About 33fps
Using latest git build
you are running on ics, so you should have updated Adreno driver.i can't think of something else.anyway i tested again my games and some other, all of them are 50% slower with buffered rendering on
can you test a real game when/if you have time?
edit : i tested cube.elf and this is what i got :
49 fps with buffered rendering on
60 fps with buffered rendering off

