07-04-2013, 12:32 PM
It seem like git revision 0.8.1-232 fixed the black screen problem on world map screen when buffered rendering on.
All you need to do is turn off skip updating PSP memory.
Unfortunately, It is to much laggy with this setting to handle with my nexus 4.
Screenshot from my laptop with i7 3630qm + GTX670m
All you need to do is turn off skip updating PSP memory.
Unfortunately, It is to much laggy with this setting to handle with my nexus 4.
Screenshot from my laptop with i7 3630qm + GTX670m

