(06-30-2013, 10:21 AM)Gurlok Wrote: Actually, both. It can go in game, and freeze during a mission, or freeze in the menu, it depends on when the emu call the "sceAtracIsSecondBufferNeeded(1)" function, at least is what I think. Aside this, the game still hangs during the autoload screen after booting the game.
Might want to disable autosaving first (delete/move your saved game somewhere else and while you're being prompted to enable autosaving on the very first screen, choose no).
I think the freeze occurs during certain timeframe (about 4-10 minutes after boot), regardless you're in menu or in-game.


