06-26-2013, 03:57 PM
(06-26-2013, 01:55 AM)demonguard Wrote: I went ahead and made a x64 build using thedax's hdRemasterSupport branch rebased to the latest master, and everything is working great. The lack of a second analog in this game is easily remedied by binding the right analog to dpad-left and dpad-right. I did this in the motioninjoy dualshock drivers, but you could accomplish similar with xpadder, I'm sure. The only thing not working 100% is the sound effects, but that's to be expected, much the same as MHFU. All of the menu music, background music, and boss fight music works fine, though.
edit: Actually there is another issue. Area 7 in the Misty Peaks runs in slow motion for no apparent reason. Possibly the ground fog particle effect there?
Uh, I think we may not report/discuss any bug issue related to this pre-eliminary build here.
we're just being ignored if we are keep posting it.
#FYI : that slow motion could be easily fixed by implementing thedax's pull request #2235
the slowmo is happen in some games, not only on MHP3rd.
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I dont know when thedax's pull request #2235 will be officially implemented,
but it could do the trick for some slowmo games even though it has 60VPS.
-my outdated testing rig-
Intel Core2Quad [email protected]
Shappire HD7750 1GB DDR5
contact me at:
[email protected]
facebook.com/love.grimangel
Intel Core2Quad [email protected]
Shappire HD7750 1GB DDR5
contact me at:
[email protected]
facebook.com/love.grimangel

