06-21-2013, 06:12 PM
From yesterday's build update:
"Fix sceCtrl analog range for all input devices.It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it wasinstead being mapped to (1... 128... 255.) This was causing games to notrespect analog movement if they checked for 100%.Fixes #2363."
I just noticed, controlling Aya seems to be much smoother now, and a lot less jerky.
"Fix sceCtrl analog range for all input devices.It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it wasinstead being mapped to (1... 128... 255.) This was causing games to notrespect analog movement if they checked for 100%.Fixes #2363."
I just noticed, controlling Aya seems to be much smoother now, and a lot less jerky.

