Desktop PPSSPP performance comparison
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06-20-2013, 07:45 AM
Post: #4
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RE: Desktop PPSSPP performance comparison
Someone had told me I fixed Lemmings so it played videos fine. It's broken again?
Gears of War specifically has problems, it renders too many frames. It's a bug and makes it slower than it should be. The "FPS" number is the number of FPS the game is trying to do - it's per emulated second (e.g. if you fast forward, the number won't change.) VPS is a measure of how fast your system is processing it. So if that goes above 60 VPS (as with holding tab on Windows, for example, or toggling on unlimited mode), then the FPS will stay constant but it will render more frames per observed "wall clock" second. Probably OpenGL is the secret. Our Windows code is pretty lightweight. Also, it's the only way you get a MIPS debugger so running well in Wine is a good thing. -[Unknown] |
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Messages In This Thread |
Desktop PPSSPP performance comparison - LemonTree - 06-19-2013, 10:48 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-19-2013, 02:01 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-20-2013, 06:09 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-20-2013 07:45 AM
RE: Desktop PPSSPP performance comparison - solarmystic - 06-20-2013, 06:05 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-21-2013, 09:21 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-20-2013, 11:29 PM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-21-2013, 04:01 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-22-2013, 05:59 AM
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