Desktop PPSSPP performance comparison
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06-19-2013, 02:01 PM
Post: #2
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RE: Desktop PPSSPP performance comparison
What games are hitting problems without "use media engine"? We'd rather fix those games.
The FPS indicator is "emulated FPS." If your VPS is 10.0, but the game is not internally skipping frames, it would still show e.g. 30.0 or 60.0. The same would be true if you fast-forwarded and got 500.0 VPS or anything. So, it's actually relevant that the game gets ~155 FPS, because that means it's buggy. What game is it? I'd like to add it to the list of games that have this bug where they render > 60 FPS (which aren't even all displayed of course, so they're just wasting time.) In the vast majority of cases, this doesn't happen on the PSP. 2x zoom should quadruple the number of pixels you're rendering. Maybe Wine is using software, but doing it efficiently? Or maybe your settings are slightly different (linear filtering, SSAA, etc.) -[Unknown] |
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Messages In This Thread |
Desktop PPSSPP performance comparison - LemonTree - 06-19-2013, 10:48 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-19-2013 02:01 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-20-2013, 06:09 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-20-2013, 07:45 AM
RE: Desktop PPSSPP performance comparison - solarmystic - 06-20-2013, 06:05 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-21-2013, 09:21 AM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-20-2013, 11:29 PM
RE: Desktop PPSSPP performance comparison - [Unknown] - 06-21-2013, 04:01 PM
RE: Desktop PPSSPP performance comparison - LemonTree - 06-22-2013, 05:59 AM
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