The Legend of Heroes: Trails in the Sky
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06-13-2013, 06:44 AM
Post: #43
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RE: The Legend of Heroes: Trails in the Sky
1. Indeed does happen on a real PSP. Very nice catch, though.
2. This is the GPU timing issue, so it's good to have a good testcase for another game. 3666294 / 50 per vertex... that's basically 1/60 of a second at 222 right there. 3. Should already be fixed, worked for me if I understood properly. I think this was the same SAS issue other games suffered from. Thanks a lot for the carefully prepared savedata, it really helped. -[Unknown] |
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