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So I just wrote an atrac3+ frame decode library (2013-06-03)
(06-09-2013, 03:55 PM)openglhk Wrote: IOS build with at3, get crash on bgm begin..
it seems the problem is stat64

any ideas...? please help
I am having the same thing,a fix for that means I can implement it like the other platforms as soon as it gets fixed


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RE: So I just wrote an atrac3+ frame decode library (2013-06-03) - by the avenger - 06-09-2013, 06:16 PM

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