06-09-2013, 12:32 AM
(06-08-2013, 09:39 PM)solarmystic Wrote:(06-08-2013, 09:35 PM)RPG Advocate Wrote:(06-08-2013, 05:18 PM)solarmystic Wrote: Retested with 0.7.6-1207-windows-x86 with rig in sig.
The game finally goes further, you can get through the 1st battle now, and finish it off! (Previously it'd just get unresponsive at the 1st battle)
Voices can now be heard ingame, plus the BGM. Only cutscene voices are still mute. Also, sound fx is a bit scratchy.
Mods, I think the game can be moved to Playable now, if anyone else can verify my findings.
Verified, but sound effects seemed fine when I tested it.
Sfx has been fixed in 0.7.6-1211 and beyond by yet another awesome fix from oioitff.
https://github.com/hrydgard/ppsspp/commi...feb8874465
It was scracthy before that, and a bit too loud during the 1st build that made Sol Trigger playable which was 0.7.6-1207
It was also disproportionally louder than the rest of the audio before that fix.
good to see the high graphic games working
my sub weapon:
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.
xperia mini hd
1ghz scorpion
single core
not clocked
my ultimate weapon
acer(laptop)
2.2ghz ?core
intel media accelarator 3000
i'm a tester,but not as good as other,please be kind with me,haha.


