06-05-2013, 03:38 PM
(This post was last modified: 06-05-2013, 03:38 PM by solarmystic.)
(06-05-2013, 02:47 PM)Nuboko Wrote: Worked and looks MUCH better in Fullscreen mode at x4 Resolution. Thankfully I got to use option one and fixed it really quick.
Now it is just a waiting game until they can smooth out the at3plusdecoder.dll, So cut scenes that are strictly FMV don't have audio skips and pops. Other then that CC:FFVII seems to be at 95% working. LOVE IT.
Have you tried out the latest git revision (v0.7.6-1125-g1c11045) for CC:FFVII yet?
I recommend that you do so right away, especially for that game in particular, a very nice surprise awaits you the moment you start up the game.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

