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[Android] Wiimote analog stick?
06-02-2013, 06:14 PM
Post: #6
RE: [Android] Wiimote analog stick?
Hey, I've been dealing with that issue quite a while now.
That's how far I got:
With Wiimote Controller App you won't have a way to map the analog stick. I just got it working a few mins ago (more or less....) with GameKeyboard app.
You have to connect your Wii Mote to your phone using Bluez IME app (+HID enabler http://code.google.com/p/android-bluez-i...ads/list). Therefor u have to open Gamekeyboard and press 1+2 on your wii mote while Bluetooth controller is enabled in programm settings.
http://pinballarcadefans.com/archive/ind...t-566.html
This thread describes it pretty well.

Afterwards you can configure the touch emulation and fit it to ppsspp onscreen controls.
I just tried it out playing MHFU and well....it's working so far.
It all works after quite a bit of time but as my screen (GS3) only recognizes max 2 touch events at a time the same counts for your emulated touch events using the wii mote.
So I can walk (touching the controllstick) and hold the sprint key at onie time but not move the camera while doing so for instance.

About the bluetooth not working on samsung topic:
I heard 4.2.2 is the first ROM that will cause trouble (for instance with wiimote controller app) because Samsung chose to limit and change bluetooth function. But I never had any problems on 4.1.2 so far.

Sorry for my language - I'm pretty tired atm.

GT-I9300 | rooted | stock international 4.1.2 | overclocked on SiyahKernel s3-v1.9.1 (1,6 GHZ)|
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[Android] Wiimote analog stick? - FSTgamer - 06-02-2013, 03:53 PM
RE: [Android] Wiimote analog stick? - zarles1 - 06-02-2013 06:14 PM

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