06-02-2013, 05:07 AM
Title: Gods Eater Burst
Genre: Action/RPG
Region: EU
Version: v0.7.6-1027-gaa2781a
File Format: ISO
Game ID: ULES01519
OS: Win 7
Compability: Playable/60FPS
Notes:
at3plusdecoder.dll was used. Settings: Buffered Rendering/Hardware Transform/Vertex Cache/Use Media Engine.
Game is actually fully playable it seems(With Sound), the only "annoyance" is Audiobeeping on Error: UNIMPL _sceAtracGetContextadress<> which however doesn't abort or hinder emulation.
Cutscenes work since they are realized ingame instead of MPEG.
*writing v0.7.6-1027-gaa2781a as version since as of that build a free packet count is returned to the games, before that the packet count for GEB has been negative and out of expected range, stopping the emulation (sub-zero packets put).
Screens Attached
Genre: Action/RPG
Region: EU
Version: v0.7.6-1027-gaa2781a
File Format: ISO
Game ID: ULES01519
OS: Win 7
Compability: Playable/60FPS
Notes:
at3plusdecoder.dll was used. Settings: Buffered Rendering/Hardware Transform/Vertex Cache/Use Media Engine.
Game is actually fully playable it seems(With Sound), the only "annoyance" is Audiobeeping on Error: UNIMPL _sceAtracGetContextadress<> which however doesn't abort or hinder emulation.
Cutscenes work since they are realized ingame instead of MPEG.
*writing v0.7.6-1027-gaa2781a as version since as of that build a free packet count is returned to the games, before that the packet count for GEB has been negative and out of expected range, stopping the emulation (sub-zero packets put).
Screens Attached

