cpu clock's impact on fps [GT-I9300]
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05-29-2013, 05:36 PM
Post: #8
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RE: cpu clock's impact on fps [GT-I9300]
Thanks to all of you for your replies.
I just tried out a few Benchmark apps (Quadrant, Nenamark, Basemark ES2 Traji) and with both overclocking CPU(to 1,6 GHZ) and GPU (from 440 to 666 MHZ) using STweaks the results improved by 10-15%. @XSacha: Thanks for the advise. I checked with STweaks whether CPU-OCing with NS-Tools affects the GPU-clock but it didn't. I'll give other games a try to experiment with OCing^^ Just one more question: Henrik said something about OpenGL drivers on Android. I guess, they're always bound to the Firmware (like Jelly Bean 4.1.2) or is there a way to get enhanced drivers? GT-I9300 | rooted | stock international 4.1.2 | overclocked on SiyahKernel s3-v1.9.1 (1,6 GHZ)| |
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Messages In This Thread |
cpu clock's impact on fps [GT-I9300] - zarles1 - 05-26-2013, 01:28 PM
RE: cpu clock's impact on fps [GT-I9300] - sfageas - 05-26-2013, 01:46 PM
RE: cpu clock's impact on fps [GT-I9300] - solarmystic - 05-26-2013, 08:22 PM
RE: cpu clock's impact on fps [GT-I9300] - cloud1250000 - 05-27-2013, 01:39 AM
RE: cpu clock's impact on fps [GT-I9300] - xsacha - 05-27-2013, 02:55 AM
RE: cpu clock's impact on fps [GT-I9300] - Henrik - 05-27-2013, 06:14 AM
RE: cpu clock's impact on fps [GT-I9300] - arg274 - 05-27-2013, 10:56 AM
RE: cpu clock's impact on fps [GT-I9300] - zarles1 - 05-29-2013 05:36 PM
RE: cpu clock's impact on fps [GT-I9300] - kenny43 - 05-29-2013, 05:45 PM
RE: cpu clock's impact on fps [GT-I9300] - zarles1 - 06-01-2013, 11:23 AM
RE: cpu clock's impact on fps [GT-I9300] - kenny43 - 06-01-2013, 04:15 PM
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