Kingdom Hearts Birth by Sleep Final Mix
|
05-28-2013, 10:13 PM
(This post was last modified: 05-28-2013 10:18 PM by solarmystic.)
Post: #99
|
|||
|
|||
RE: Kingdom Hearts Birth by Sleep Final Mix
(05-28-2013 06:53 PM)VIRGIN KLM Wrote: The game as I said a page before and nobody seemed to notice broke on some recent build. It will result into a black screen if you try to go from a world to an other. We can try and guess using some logic:- 1) It can't be the VAG audio fixes [Unknown] implemented. KH doesn't rely on VAG audio for BGM, afaik. (I think I'm wrong about this) 2) It can't be the save/load state fixes. 3) Which makes the most likely culprit revision 0.7.6-877-g77b0688. (Recalculate numWaitThreads all the time.Before, it could go negative by having a thread woken a second time(e.g. because of a delete) before it actually scheduled and woke up.) https://github.com/hrydgard/ppsspp/commi...a6c3716707 What does the log console/logfile say when you try moving from one world to another? (I don't have a save game that far ahead so I haven't encountered the issue) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
« Next Oldest | Next Newest »
|