enabling the vertex cache causes the eyes & mouth vertex still went glitchy on some part, some part became normal than older builds. still waiting for a complete fix as soon as possible 
some frameskipping method can cause flickering normally as this emulator. u can just switch Skip Frame to 1, it will become less flickering but the speed will become a little slower though..

(05-04-2013, 09:36 PM)thepspgamer Wrote: just a quick question..
when i have frame skipping enabled on the android version of the emulator, the game runs, at a solid 60+ vps, which would be perfect, if not for the fact that the image flickers violently, making the game unplayable as a result, even though the sound in the back ground is playing at a perfect speed...without frame skipping, the flickering stops, but the framerate drops to about 50vps, which is "just" too slow
is there a known group of settings that fix this issue, this game is so close to being fully playable
some frameskipping method can cause flickering normally as this emulator. u can just switch Skip Frame to 1, it will become less flickering but the speed will become a little slower though..
PC Specifications:
Windows 7 Ultimate 64-bit, 8GB of RAM
1680x1050p 60Hz
Intel i3 2100 @3.10GHz
Powercolor Radeon HD 6970 (2GB, GDDR5)
Smartphone Specifications:
Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2
Windows 7 Ultimate 64-bit, 8GB of RAM
1680x1050p 60Hz
Intel i3 2100 @3.10GHz
Powercolor Radeon HD 6970 (2GB, GDDR5)
Smartphone Specifications:
Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2

