Sword Art Online - Infinity Moment
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05-26-2013, 03:19 PM
(This post was last modified: 05-26-2013 03:24 PM by VIRGIN KLM.)
Post: #46
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RE: Sword Art Online - Infinity Moment
Update: Can be moved to playable since Uknown fixed the Thread issue.
The are 2 downsides: 1. On shiny areas it has the same issue with Kingdom Hearts Birth By Sleep (overbrightness) and there is a weird semitransparent texture on top of the view (doesn't overlap dialogs though) but it's still playable. 2. There are weird hiccups (can stuck even for like 40-50 seconds!) that have nothing to do with texture filtering or GPU load. I BET It's a violation/overuse of Wake/Resume/Suspend etc Thread thing, I get the same slowdowns when I did the test on a real PSP using JPCSPtrace. Great work! |
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