Graphics Issues
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05-26-2013, 12:08 AM
Post: #6
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RE: Graphics Issues
The following is a list of all changes to GPU/GLES from v0.7.6-461 to v0.7.6-556:
Fix objects showing through road in Ridge Racer. Clears can set whether... Keep track of whether a texture has alpha. Ignore texfunc RGBA when texture is full alpha Detect clears, replace with glClear(). Needs more testing, disabled for now Only double the color with color doubling. Implement DXT3 alpha. Improve GE disasm for a few commands. Merge pull request #1767 from unknownbrackets/texcache Merge pull request #1787 from unknownbrackets/gpu-minor Don't use ivec in the fragment shader. One of these are the source of the problem... |
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Messages In This Thread |
Graphics Issues - Denizen - 05-22-2013, 12:26 AM
RE: Graphics Issues - [Unknown] - 05-22-2013, 05:13 AM
RE: Graphics Issues - Denizen - 05-24-2013, 12:05 AM
RE: Graphics Issues - [Unknown] - 05-24-2013, 12:58 AM
RE: Graphics Issues - Denizen - 05-24-2013, 02:59 PM
RE: Graphics Issues - Denizen - 05-26-2013 12:08 AM
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