Elminage Gothic
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05-21-2013, 08:44 AM
Post: #12
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RE: Elminage Gothic
Running Jpcsptrace on this game causes the memory stick light to show solid amber for a few seconds, then the PSP turns off. It does, however, capture a few lines of data before it dies. I'll post them here on the off chance that they're useful:
Code: 05:30:12 SceModmgrStart - sceKernelCreateThread 0x08970B80('user_main'), 0x8913FF8, 32, 0x40000, 0x80004000, 0x0 = 0x3EE4C63 Tested on 6.60 PRO-C2. |
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Messages In This Thread |
Elminage Gothic - RPG Advocate - 04-21-2013, 11:03 PM
RE: Elminage Gothic - rpglord - 04-22-2013, 04:15 PM
RE: Elminage Gothic - RPG Advocate - 05-20-2013, 12:15 AM
RE: Elminage Gothic - [Unknown] - 05-20-2013, 02:53 AM
RE: Elminage Gothic - RPG Advocate - 05-20-2013, 04:21 AM
RE: Elminage Gothic - jacky400 - 05-20-2013, 06:02 AM
RE: Elminage Gothic - [Unknown] - 05-20-2013, 06:09 AM
RE: Elminage Gothic - RPG Advocate - 05-20-2013, 04:48 PM
RE: Elminage Gothic - [Unknown] - 05-20-2013, 08:12 PM
RE: Elminage Gothic - RPG Advocate - 05-21-2013, 03:30 AM
RE: Elminage Gothic - [Unknown] - 05-21-2013, 07:11 AM
RE: Elminage Gothic - RPG Advocate - 05-21-2013 08:44 AM
RE: Elminage Gothic - [Unknown] - 05-21-2013, 01:40 PM
RE: Elminage Gothic - RPG Advocate - 05-21-2013, 05:58 PM
RE: Elminage Gothic - [Unknown] - 05-21-2013, 08:08 PM
RE: Elminage Gothic - solarmystic - 05-22-2013, 12:22 PM
RE: Elminage Gothic - sfageas - 05-22-2013, 12:26 PM
RE: Elminage Gothic - RPG Advocate - 05-24-2013, 08:54 PM
RE: Elminage Gothic - sfageas - 05-25-2013, 09:00 PM
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