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Dynasty Warriors: Strikeforce
05-18-2013, 10:45 AM (This post was last modified: 05-18-2013 10:59 AM by The Phoenix.)
Post: #12
RE: Dynasty Warriors: Strikeforce
I wonder if its possible for the emulator to check for certain game ID's, like this one & instead of starting the Eboot.Bin, tell the emulator to search for & load the MOMUSOU_ReleaseENG.prx - in this case, getting around this external loading problem.

For example in the ppsspp.ini we could include these following lines.

External loader=Yes
Disc ID: ULUS10416 - LOAD - MOMUSOU_ReleaseENG.prx
Disc ID: UCUS98620 - COPY - Eboot.bin - main.prx - LOAD - main.prx

Unless there is a easier way somehow?
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Messages In This Thread
RE: Dynasty Warriors: Strikeforce - sius95 - 05-18-2013, 03:07 AM
RE: Dynasty Warriors: Strikeforce - The Phoenix - 05-18-2013 10:45 AM
RE: Dynasty Warriors: Strikeforce - Saiko - 07-01-2013, 12:15 AM
RE: Dynasty Warriors: Strikeforce - tshamo - 01-06-2014, 04:09 AM
RE: Dynasty Warriors: Strikeforce - Hiruko - 01-15-2014, 01:45 AM
RE: Dynasty Warriors: Strikeforce - vnctdj - 02-27-2014, 01:35 PM
RE: Dynasty Warriors: Strikeforce - vnctdj - 04-10-2014, 04:55 PM
RE: Dynasty Warriors: Strikeforce - vnctdj - 04-12-2014, 07:21 AM
RE: Dynasty Warriors: Strikeforce - Homo87 - 04-16-2014, 07:52 PM
RE: Dynasty Warriors: Strikeforce - vnctdj - 07-14-2014, 01:46 PM
RE: Dynasty Warriors: Strikeforce - vnctdj - 11-03-2014, 08:46 PM
RE: Dynasty Warriors: Strikeforce - Awry04 - 06-21-2020, 08:22 AM
Need Help - callmemars - 04-10-2014, 10:02 AM

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