05-14-2013, 02:08 PM
(This post was last modified: 05-14-2013, 03:47 PM by solarmystic.)
(05-14-2013, 02:02 PM)makotech222 Wrote: Glad it got fixed. You had me scared for a while that i messed something up.
My bad for causing distress lol. Here's a +rep for successfully implementing the adjustable framelimiter into PPSSPP. Just tested it on my games and it works perfectly.
90-120 VPS is the sweet spot for accelerated gameplay lol. Especially for turn based JRPGs like the FF games. 120 VPS + Auto battle makes it a lot more bearable.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

