Hmm, I think we could use this:
http://www.khronos.org/registry/gles/ext...exture.txt
To reduce the VRAM by 75% for the PPGe and UI textures. They're currently 16 bits per texel, and this would allow 4 bits per texel + static 256 bits for the palette. Would probably render slower (maybe?), but I don't think either of those at least are hot.
Also I have no clue how to detect support / when we ought to do it (although I'm sure it's doable.) That said, I know Henrik mentioned he was gonna make changes to the font rendering...
Edit: unless Symbian just converts them to non-palette textures internally...
-[Unknown]
http://www.khronos.org/registry/gles/ext...exture.txt
To reduce the VRAM by 75% for the PPGe and UI textures. They're currently 16 bits per texel, and this would allow 4 bits per texel + static 256 bits for the palette. Would probably render slower (maybe?), but I don't think either of those at least are hot.
Also I have no clue how to detect support / when we ought to do it (although I'm sure it's doable.) That said, I know Henrik mentioned he was gonna make changes to the font rendering...
Edit: unless Symbian just converts them to non-palette textures internally...
-[Unknown]

