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Dissidia Random/Wrong BGM issue made BGM work, wha...
#1
Alright, so the thing is while playing dissidia 012 the BGM suddenly worked out of the blue (Android, official build which is not suposed to support atrac3+ by any way s it's pretty impossible atm), I went crazy and kept searching for the bgm that worked as I recognized it, it was from FFVIII, well I tried all FFVIII songs with no results, so I just
tried all of the songs.. And well, guess what? On the second row of songs (After "No BGM, presing right only) From FF I to FF III the bgms actually DO work, but they are not the indicated ones, instead otherz, for example revival from FFII plays the FFVIII one that I got to recognize.

I'm pretty confused, the game is suposed to use Atrac3 for voices and Atract3+ for BGMs, right? Then how come these got to work, or are some of these actually on Atrac3 format?

Thanks for reading!
-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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Dissidia Random/Wrong BGM issue made BGM work, wha... - by kenny43 - 05-10-2013, 09:51 PM

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