Having trouble building in Visual Studio 2012
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05-09-2013, 06:17 PM
(This post was last modified: 05-09-2013 08:09 PM by makotech222.)
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Having trouble building in Visual Studio 2012
I've been trying everything to get it to work, but i keep coming up with
"========== Build: 5 succeeded, 5 failed, 0 up-to-date, 0 skipped ==========" All i have done so far: * Make a fork off of github, clone to my harddrive * Open solution in VS2012 * Update project to 2012 * Build Solution in win32/release I'm using Windows 8 x64 and i have updated my redists for 2010 and 2012, both x86 and x64. Downloaded the Windows 8 SDK as well. Also did "git submodule update --init" to get the libraries. I seem to get a lot of errors with texturescaler and also this message: Error 128 error LNK1104: cannot open file \Documents\GitHub\ppsspp\Windows\Debug\native.lib Anyone have any idea whats wrong? Edit: Tried it on VS 2010 express and it worked fine. No idea why. Gonna reinstall 2012 and see if that works. Edit #2: Got it working after reinstalling vs2012. Probably a problem with file paths to SDKs. I have a second question, though. I can't get it to build the accompanying folders like assets or fonts. Where do those come from? |
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Messages In This Thread |
Having trouble building in Visual Studio 2012 - makotech222 - 05-09-2013 06:17 PM
RE: Having trouble building in Visual Studio 2012 - [Unknown] - 05-10-2013, 02:06 AM
RE: Having trouble building in Visual Studio 2012 - Kyousuke - 05-14-2013, 05:47 PM
RE: Having trouble building in Visual Studio 2012 - makotech222 - 05-14-2013, 06:36 PM
RE: Having trouble building in Visual Studio 2012 - KrossX - 06-11-2013, 11:58 AM
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