05-08-2013, 09:33 PM
(05-08-2013, 12:13 PM)solarmystic Wrote: The Ridge Racer 2 issue is indeed fixed, but there may be a new issue with the game. (unless this has been already documented earlier in the thread. In which case I apologize for wasting your time.)
With the latest git revision (that incorporates the fix, v0.7.6-466-g17e084d), leaving Buffered Rendering ON causes visual artifacts on the entire screen:-
http://i.minus.com/iWwXSahJST98r.jpg
Switching it OFF solves the issue:-
http://i4.minus.com/ibnZgifWJtsj1l.jpg
I wonder if anyone else can replicate this issue on Windows in the latest git (as of this post)
The same issue also occurs in Ridge Racer 1 (US).
EDIT:- Don't mind me lol, it seems like the issue has been around for quite sometime. Just tested it on some older git builds and it was present in them too.
This is a very old bug, buffered rendering still has a lot of glitches in various games.

