(05-08-2013, 12:25 AM)isamu Wrote:(05-07-2013, 11:24 PM)Donel Wrote:(05-07-2013, 10:09 AM)isamu Wrote: Wow that is very interesting news Donel. Interesting how this bug was once fixed then reverted. If you can find that pull request that resulted in the bug and can proceed to submit it to the coders so they can fix it, that will be PHENOMENAL!!!!
Out of curiosity Donel, when you say fixed, just how fixed was it? Was it fixed to the point where you couldn't see any of the objects through anything including the road, walls, and mountains? Or was it just kinda fixed, where you could still see a few things but it was minimal?
It was really fixed, nothing could be seen through objetcs, not even the lights.
I wasn't able to find the pull request =/. I will try again now and post here if I succeed.
Yes please do! We're rootin' for ya brother!!!
I think I've finally found it

https://github.com/hrydgard/ppsspp/pull/799
That is the pull request that made this problem come back. It was really hard to find. When I found the pull request, I searched on google and used two builds on EmuCR to test. One is from right before the pull request and the other is from right after it.
Before the pull request: http://www.emucr.com/2013/02/ppsspp-git-20130225.html
After the pull request: http://www.emucr.com/2013/02/ppsspp-git-20130226.html
Most of the provided EmuCR links are dead, so I uploaded both builds in mediafire: http://www.mediafire.com/?z1vrs7bn8n6sj59
I will let the developers know, opening a new issue on github.
EDIT: https://github.com/hrydgard/ppsspp/issues/1712
EDIT 2: Great news, guys, the problem was fixed. Both Ridge Racer 2 and Moto GP are now free of that glitch =D

