Port of PPSSPP to the OpenPandora
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05-06-2013, 09:32 AM
(This post was last modified: 05-06-2013 09:32 AM by xsacha.)
Post: #31
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RE: Port of PPSSPP to the OpenPandora
A lot of those changes can't be merged.
* Alpha hack breaks some games still AFAIK. * Cores are set to 2 already, no need to hardcode it everywhere. * kill is already defined in signal.h for Pandora according to source? * rt shouldn't be needed * How come frameskip is modified? |
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