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Port of PPSSPP to the OpenPandora
05-06-2013, 09:32 AM (This post was last modified: 05-06-2013 09:32 AM by xsacha.)
Post: #31
RE: Port of PPSSPP to the OpenPandora
A lot of those changes can't be merged.

* Alpha hack breaks some games still AFAIK.
* Cores are set to 2 already, no need to hardcode it everywhere.
* kill is already defined in signal.h for Pandora according to source?
* rt shouldn't be needed
* How come frameskip is modified?
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RE: Port of PPSSPP to the OpenPandora - xsacha - 05-06-2013 09:32 AM

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