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Port of PPSSPP to the OpenPandora
#31
A lot of those changes can't be merged.

* Alpha hack breaks some games still AFAIK.
* Cores are set to 2 already, no need to hardcode it everywhere.
* kill is already defined in signal.h for Pandora according to source?
* rt shouldn't be needed
* How come frameskip is modified?
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Messages In This Thread
Port of PPSSPP to the OpenPandora - by ptitSeb - 01-06-2013, 10:02 AM
RE: Port of PPSSPP to the OpenPandora - by Henrik - 01-06-2013, 12:04 PM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-10-2013, 04:48 AM
RE: Port of PPSSPP to the OpenPandora - by Henrik - 01-11-2013, 12:21 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-12-2013, 11:45 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-12-2013, 02:29 PM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-13-2013, 09:06 AM
RE: Port of PPSSPP to the OpenPandora - by Henrik - 01-13-2013, 10:54 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-17-2013, 10:45 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 01-20-2013, 08:16 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 05-06-2013, 09:32 AM
RE: Port of PPSSPP to the OpenPandora - by xsacha - 05-06-2013, 12:58 PM
RE: Port of PPSSPP to the OpenPandora - by Zero3K - 11-08-2013, 06:54 PM

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