PSP fonts - replacement font?
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05-06-2013, 05:18 AM
Post: #3
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RE: PSP fonts - replacement font?
Well, TrueType mostly means more dependencies, and we'd end up caching the bitmaps anyway. Since we have to trim them etc., it makes sense to do the pre-processing. Also, some games provide their own fonts (and NOT TrueType versions of them.) So we will still have the code paths to handle those anyway.
That mixed together means it doesn't make a ton of sense (at least for PGF) to pull the fonts directly from a TrueType file, imho. Just adds complexity without huge gain. I'm totally up for custom made fonts provided someone wants to make them. -[Unknown] |
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