PSP - homebrew emulators 2
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05-06-2013, 12:12 AM
(This post was last modified: 05-06-2013 01:00 AM by xsacha.)
Post: #144
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RE: PSP - homebrew emulators 2
Is anyone able to track down which clear cache function daedalus is failing on when you enable dynamic recompiler?
(04-25-2013 12:22 PM)BubblegumBalloon Wrote: To compile daedalusx64 you need to following: I didn't need to do #2 (it was already startup project). I had to change Build to 'Release, PSP' from 'Debug, Win32'. I compiled it and got the error: 'vsmake' is not recognized as an internal or external command Edit: It seems the 'PSP' build is identical to the Win32 build and it is trying to build with 'vsmake'. Edit: Replaced all the settings with the psp make instead. Now getting an 'Error 2'. Then I opened a command prompt in the 'trunk' dir and typed in 'make'. Seems to build successfully but it only created a few .PRX files and no main DaedalusX64 app. Going to try Linux instead. Edit: Worked first go on Linux. I have an EBOOT.PBP now. |
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