Since which version is it not working on your E6?
Symbian version is identical in every way to Android build in compatibility. It's only the hardware which is different.
The GPU on Symbian devices acts differently which is why we get green screen. Some Android devices also get this. It's just a difference in GLES2 implementations. The bug started ~v0.6.
CSOs are extracted in to RAM. Best to use ISOs.
The issues that people complain of would also be occurring in the Android builds. I own Android, Symbian, Meego and Blackberry 10 devices so I see these issues on all of them
(05-02-2013, 09:47 AM)tenshitsuki Wrote: The symbian version it's a little different, with some peculiar bugs, green screen on games like ghost'n goblins and naruto, a problem with the sound and some weird bug on guilt gear xx., but usually it works pretty good to me.
Besides that, I think that's weird see people talking about the symbian version as if it was something that it's not equal (well, it has some weird bugs, but it has too some things that works better, like the frameskip, at least to me lol) , saying that the OS has problems that makes the emulator don't works the same way. Sorry about saying too much, it's just that i think that's unfair hehe.
There's some difference using between iso and cso? I mean, being cso a more compact version, it's more "heavy" to run? Or uses more ram?
Symbian version is identical in every way to Android build in compatibility. It's only the hardware which is different.
The GPU on Symbian devices acts differently which is why we get green screen. Some Android devices also get this. It's just a difference in GLES2 implementations. The bug started ~v0.6.
CSOs are extracted in to RAM. Best to use ISOs.
The issues that people complain of would also be occurring in the Android builds. I own Android, Symbian, Meego and Blackberry 10 devices so I see these issues on all of them

