Poll: do you want it ported to WP8 ?
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yes
54.55%
12 54.55%
no
45.45%
10 45.45%
Total 22 vote(s) 100%
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port for WP8
#12
The code you write can't use JIT regardless of how it works behind the scenes Sad.

I've found we can map GLES2 calls to DirectX9 but it still doesn't help that there's no JIT.
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Messages In This Thread
port for WP8 - by ahmedjan87 - 04-11-2013, 05:21 PM
RE: port for WP8 - by BubblegumBalloon - 04-11-2013, 05:47 PM
RE: port for WP8 - by kevke96 - 04-16-2013, 10:27 PM
RE: port for WP8 - by xsacha - 04-16-2013, 11:29 PM
RE: port for WP8 - by Kaancem - 04-27-2013, 07:33 PM
RE: port for WP8 - by vontman - 04-27-2013, 08:38 PM
RE: port for WP8 - by Kaancem - 04-28-2013, 12:05 AM
RE: port for WP8 - by xsacha - 04-28-2013, 02:53 AM
RE: port for WP8 - by djdron - 04-29-2013, 11:26 AM
RE: port for WP8 - by Henrik - 04-29-2013, 11:34 AM
RE: port for WP8 - by djdron - 04-30-2013, 11:08 AM
RE: port for WP8 - by xsacha - 04-30-2013, 11:55 AM
RE: port for WP8 - by djdron - 04-30-2013, 12:03 PM
RE: port for WP8 - by xsacha - 05-01-2013, 07:51 AM

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