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Unreal Speccy Portable - ZX Spectrum Emulator
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04-30-2013, 10:59 AM
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RE: Unreal Speccy Portable - ZX Spectrum Emulator
Strange, but when i turn debug stats on, the most active syscall is sceKernelLibcGettimeofday.
![]() But it called twice or once per frame (depends on emulator speed). There is a source code: https://code.google.com/p/unrealspeccyp/...eo.cpp#178 |
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