ARMv6 Optimization Build?
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04-27-2013, 06:02 PM
Post: #4
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RE: ARMv6 Optimization Build?
Yeah. I'm looking forward to playing GoW games someday when PPSSPP is more stable, but not on Android. I, too, have an ARMv6 device, and I know it will never run PPSSPP at an enjoyable speed. The cube.elf is the prettiest thing to look at. But in fact, it is not pretty at all:
Running on PPSSPP 0.7.6 |
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