PSP - homebrew emulators 2
|
04-25-2013, 12:22 PM
(This post was last modified: 04-25-2013 12:25 PM by BubblegumBalloon.)
Post: #83
|
|||
|
|||
RE: PSP - homebrew emulators 2
To compile daedalusx64 you need to following:
Microsoft Visual Studio C++ (I used the express edition) PSPSDK http://sourceforge.net/projects/minpspw/ << must install this to compile homebrew You will also need the daedalus source code which can be found here http://daedalusx64.svn.sourceforge.net/v...edalusx64/ 1 Look for file call DaedalusX64.sln double click it, Now Microsoft Visual C++ Express Edition will open 2 right click DaedalusPSP and choose Set as Startup project 3 Now click on the green arrow. Note: A message will say that that Media engine.prx, DveManager.prx and DaedalusPSP are outdated, thats normal since as far as i know those two prxs are Native plugins from the psp, they aren't modified, correct me if I'm wrong please Press OK 4 After is done you should receive a warning, thats normal, after that your done compiling ! |
|||
« Next Oldest | Next Newest »
|