ios version 7.6.-1 everything works,no crashes. my settings : vertex cache,hardware transform,stream vbo,media engine, mipmapping,buffered rendering,dynarec,fast memory - are on. without fast memory game crashed on previous revs. on the world map buffered rend. should be off,or you wont see map,in locations it should be on to prevent black screen.
Game probably is fully playable right now,i finished 2 battles right now without any freeze and speed was 42-60fps,only issue is rendering of graphics,which causes black sreens and broken layers like one on the picture,where characters shoul be sitting behind the table,not standnig on it)
Game probably is fully playable right now,i finished 2 battles right now without any freeze and speed was 42-60fps,only issue is rendering of graphics,which causes black sreens and broken layers like one on the picture,where characters shoul be sitting behind the table,not standnig on it)

