The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 795 - File: showthread.php PHP 7.4.33 (Linux)
File Line Function
/showthread.php 795 errorHandler->error





Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Valkyria Chronicles 3 Extra Edition English ReTranslation-ready AI upscaled pack
10-11-2026, 03:27 PM
Post: #1
Valkyria Chronicles 3 Extra Edition English ReTranslation-ready AI upscaled pack
[Image: hero_forum.jpg]

Valkyria Chronicles 3 Extra Edition
English ReTranslation-ready AI upscaled pack (based on efonte's pack)

Hi everyone. This is a version of efonte's AI upscaled pack (original post #1) for VC3 Extra Edition patched with the new English ReTranslation by akorov. efonte's pack is the base for everything here: I only extended it, using his model and settings so the style matches.

Requires: VC3 Extra Edition patched with the English ReTranslation (v20260625, from its Releases page). The patch is applied to your own Japanese ISO with the scripts in that repository.

efonte: if you'd rather I didn't re-host your work, or you want something changed or merged into your pack, just tell me and I'll take it down or adjust it.

[Image: stats_forum.jpg]

>> Download (v1)
  • Full pack (ready to use, includes efonte's pack): VC3_E2_EN_texture_pack_20261002.zip, 6.82 GiB (7,325,142,836 bytes)
    • GitHub release (4 parts .zip.001–.004, each under 2 GiB): https://github.com/steccas/vc3-ee-retran...ses/tag/v1
    • Join them: on Windows open .zip.001 with 7-Zip; on Linux/macOS cat VC3_E2_EN_texture_pack_20261002.zip.0* > VC3_E2_EN_texture_pack_20261002.zip. On Android, join them on a PC first.
  • Add-on only (needs efonte's pack): VC3_ReTL_texture_addon.zip, 1.22 GiB (1,310,044,070 bytes)
Code:
SHA256
92100028fe6589d71397402b7226a1ed2fcc4c748637062cf23095db06a1e0e9  VC3_E2_EN_texture_pack_20261002.zip
a29f0b5b3885c97b7b46ea4d8bc31baddc3d8493722d3c540b0795be8bfa465e  VC3_ReTL_texture_addon.zip



Before / After
Each image: original (what PPSSPP shows without this pack: native PSP texture, enlarged 4x with nearest-neighbor) vs this pack, same crop. More comparisons on GitHub.

[Image: cmp-title-screen_forum.jpg]

[Image: cmp-combat-report_forum.jpg]

[Image: cmp-gallian-map_forum.jpg]

[Image: cmp-portrait_forum.jpg]



What it is
  • Full pack: one ready-to-use pack for VC3 Extra Edition (ULJM05957) patched with the English ReTranslation (v20260625). It contains efonte's pack, my additions and a cleaned textures.ini. You don't need to download efonte's pack separately.
  • Add-on (optional): only the new files plus the new textures.ini, for people who already have efonte's pack.

What's new compared to efonte's pack
  • 143 textures changed by the ReTranslation, now upscaled: title screen, main menu, Gallian map, chapter titles, Combat Report, deployment/battle UI, boss name plates and number fonts. The patch gives them new hashes, so without this they show at native resolution.
  • 49 UI textures with text, redone with a model that handles text better: LEVEL UP, FAILED, SUCCESS, Congratulations!, OPEN FIRE, ORDER sheets, digits, months...
  • 2,930 textures the original pack didn't cover, upscaled with efonte's model:
    • character portraits for events and battles;
    • 299 battle minimaps;
    • weapons, accessories and ground;
    • vehicles and their camo/faction palette variants.
  • Odioregistrarme's 7 hand-made HD textures from post #3 are included: the Gallia and Empire flags ("HD maps of Gallia and the Empire" in his post), the turn icons and a few small UI icons. They replace the AI versions.
  • Cleaned textures.ini: 591 Spanish-only entries removed, because they never trigger with the English ISO. 2 Spanish entries the English version still uses are kept.
  • Lossless PNG recompression of the whole pack, efonte's files included: every PNG was recompressed with oxipng (-o 4 --strip safe, no alpha tricks). Each file was decoded before and after and checked pixel-for-pixel (RGBA): all identical, file names unchanged. The pack went from 8.37 GiB to 6.87 GiB (−18%), so it's smaller to download and store, especially on Android.
  • Not included: efonte's original/ native dumps. If you want them, get them from his MEGA link in post #1.

Install
Full pack
  1. Join the parts (see Download above) and extract VC3_E2_EN_texture_pack_20261002.zip into PSP/TEXTURES/. You should end up with PSP/TEXTURES/ULJM05957/textures.ini. If you already have a ULJM05957 folder, remove or rename it first. Don't merge the two folders.
  2. Keep the folder name ULJM05957: that's the disc ID of the ReTranslation ISO (Extra Edition).
  3. In PPSSPP, turn on Settings > Tools > Developer tools > Texture replacement > Replace textures.


Add-on (if you already have efonte's pack)
  1. efonte's zip extracts to a ULJM05781 folder. Put it in PSP/TEXTURES/ and rename it to ULJM05957.
  2. Extract the add-on into PSP/TEXTURES/ (the archive already contains the ULJM05957/ folder). Overwrite textures.ini when asked.
  3. Optional: add Odioregistrarme's textures from post #3 (overwrite). The full pack already has them.


Tested on PPSSPP 1.20.4 on PC (Linux) and on Android (AYN Thor).

Known limits
  • Dialogue font: it's a runtime glyph cache, so it can't be precomputed. A texture upscaling shader in PPSSPP helps there.
  • Short palette fades/flashes: the game generates them at runtime, so they aren't covered.
  • Untranslated Japanese text: text the ReTranslation left in Japanese stays Japanese, just sharper.
  • DLC: no DLC textures.
  • ReTranslation version: made for v20260625. A later version that changes textures may need an update of this pack.
  • "Area 3 instead of area 4" (post #3): I can't reproduce it on ULJM05957. It may only affect the original release, ULJM05781. If you see it on Extra Edition, please post the texture name from "Save new textures".

How it was made (short version, for the curious)
  • I didn't dump these by playing. I decrypted DATA.BIN (PGD > CRI CPK/CRILAYLA > GIM, plus the LZ compression inside the .PAC files), then computed PPSSPP's replacement keys offline (xxh64, ignoreAddress).
  • Checking the keys:
    • Against efonte's original dumps: 6,815 textures matched pixel-for-pixel, which is 99.6% of the ones that could be checked.
    • Against my own in-game dumps on the English ISO: 25/25.
  • Main upscale: 4x_fatal_Anime_500000_G_4x_FatalPixels_340000_G_interp_075, efonte's exact model, rebuilt from the two parent models. On 150 sample textures it reproduces his output exactly.
  • Text/UI (the 143 + 49 textures above): 4x_foolhardy_Remacri.
  • Mapping check: I compared every entry of the pack with the decoded game data (all 711 map/minimap entries included). I found no wrong mappings and no key collisions on ULJM05957.

License
  • Free and non-commercial. The ESRGAN models used (4x-Fatal-Anime, 4x-Fatal-Pixels, 4x Remacri) are all CC BY-NC-SA 4.0. So my additions are shared under the same terms (CC BY-NC-SA 4.0): credit the authors, no commercial use, share derivatives under the same license.
  • Everyone else's work stays theirs: efonte's and Odioregistrarme's work belongs to them, and the original game artwork belongs to SEGA.

Credits
  • efonte: the original AI upscaled pack (post #1). This release is built on it.
  • Odioregistrarme: the hand-made HD flags, turn icons and UI icons included here (post #3), and the "area 3/4" report.
  • LunaMoo: the fonts in efonte's pack.
  • ArcEnCiel: the reduced (3x) mirror of efonte's pack for people hitting MEGA's limit (post #5).
  • IBNobody: the notes on duplicate hashes and dialog bubbles (post #10). The duplicates are real: 74 of the 143 ReTranslation textures have identical pixels but a new encoding, so they get a new hash.
  • chrome99001: for asking for ReTranslation support (post #20).
  • akorov and the VC3 ReTranslation team: the English ReTranslation.
  • Selvaria Team: the Spanish translation the original pack was made for.
  • twittman: the 4x-Fatal-Anime and 4x-Fatal-Pixels models (CC BY-NC-SA 4.0).
  • foolhardy: the 4x Remacri model (CC BY-NC-SA 4.0).
  • PPSSPP (hrydgard and contributors): the emulator, its texture replacement code, and the libkirk code used for PGD decryption.
  • unknownbrackets: the VC3 file formats notes.
Full credits (libkirk authors, file-format and tool authors): CREDITS.md on GitHub.

The extraction and hashing tools and the scripts were written with the help of an AI assistant (Claude). Everything was checked against real dumps.

Source and tools
Everything (README, tools to decrypt/compute the keys and to upscale, licenses) is on GitHub: https://github.com/steccas/vc3-ee-retran...xture-pack

Changelog
  • v1 (2026-10-02): first release. Full English-ready pack plus an optional add-on.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Valkyria Chronicles 3 Extra Edition English ReTranslation-ready AI upscaled pack - steccas - 10-11-2026 03:27 PM

Forum Jump: